Meklarna Brenár
Player Name: Charlie Rose
|
| CHARACTERISTICS |
| Val |
Char |
Base |
Points |
Total |
Roll |
Notes |
| 9 |
STR |
10 |
-1 |
9 |
11- |
HTH Damage 1 1/2d6 END [1] |
| 10 |
DEX |
10 |
0 |
10 |
11- |
OCV 3 DCV 3 |
| 13 |
CON |
10 |
6 |
13 |
12- |
|
| 10 |
BODY |
10 |
0 |
10 |
11- |
|
| 18 |
INT |
10 |
8 |
18 |
13- |
PER Roll 13- |
| 12 |
EGO |
10 |
4 |
12 |
11- |
ECV: 4 |
| 13 |
PRE |
10 |
3 |
13 |
12- |
PRE Attack: 2 1/2d6 |
| 14 |
COM |
10 |
2 |
14 |
12- |
|
| 2 |
PD |
2 |
0 |
2 |
|
2 PD (0 rPD) |
| 3 |
ED |
3 |
0 |
3 |
|
3 ED (0 rED) |
| 2 |
SPD |
2.0 |
0 |
2 |
|
Phases: 6, 12 |
| 5 |
REC |
5 |
0 |
5 |
|
|
| 26 |
END |
26 |
0 |
26 |
|
|
| 25 |
STUN |
22 |
3 |
25 |
|
|
| 6" |
Running |
6 |
0 |
6" |
|
|
| 2" |
Swimming |
2 |
0 |
2" |
|
|
| 1" |
Leaping |
2 |
0 |
1 1/2" |
25 |
Total Characteristics Points |
|
| OCV: |
3 |
DCV: |
3 |
|
Combat Skill Levels:
+2 with DCV |
| DEFENSES |
| Type |
Amount |
| PD |
2 |
| rPD |
0 |
| ED |
3 |
| rED |
0 |
| MD |
0 |
| PwrD |
0 |
| MOVEMENT |
| Type |
Total |
| Run (6) |
6" [12" NC] |
| Swim (2) |
2" [4" NC] |
| H. Leap (2") |
1 1/2" |
| V. Leap (1") |
0 1/2" |
| EXPERIENCE POINTS |
| Total Earned: |
0 |
Base Points: |
75 |
| Spent: |
0 |
Disad Points: |
75 |
| Unspent: |
0 |
Total Points: |
150 |
|
|
| Cost |
Name |
| 3 |
Bribery 12- |
| 3 |
Climbing 11- |
| 10 |
Hard to Hit: +2 with DCV |
| 3 |
Easily Hidden: +2 with Concealment (4 Active Points); Self Only (-1/2) |
| 4 |
Personable: +2 with Conversation |
| 4 |
Good Manners: +2 with High Society |
| 3 |
Paramedics 13- |
| 3 |
Persuasion 12- |
| 3 |
Scholar |
| 1 |
1) KS: Animals and Monsters (2 Active Points) 11-
|
| 2 |
2) KS: Gross Anatomy (3 Active Points) 13-
|
| 2 |
3) KS: Herbs and Medicines (3 Active Points) 13-
|
| 3 |
Scientist |
| 2 |
1) SS: Biology 13- (3 Active Points)
|
| 2 |
2) SS: Medicine 13- (3 Active Points)
|
| 2 |
3) SS: Zoology 13- (3 Active Points)
|
| 3 |
Seduction 12- |
| 4 |
Hard to Perceive: +2 with Stealth |
| 4 |
Survival (Temperate/Subtropical, Mountain) 13- |
| 3 |
Tracking 13- |
| 3 |
WF: Common Missile Weapons, Blades, Unarmed Combat |
| 67 |
Total Skills Cost |
| PERKS |
| Cost |
Name |
| 2 |
Doctor in Local Community: Custom Perk |
| 2 |
Total Perks Cost |
| TALENTS |
| Cost |
Name |
| 5 |
Rapid Healing |
| 20 |
Gift from Fânem: Animal Friendship |
| 15 |
Gift from Fânem: Beast Speech |
| 40 |
Total Talents Cost |
|
| POWERS |
| Cost |
Power |
END |
| 5 |
Underground Adaptation: Nightvision |
0 |
| 5 |
Underground Adaptation: LS: Thin Air/High-Altitude/Deep Earth Breathing (Expanded Breathing) |
0 |
| 6 |
Duar Musk: (Total: 10 Active Cost, 6 Real Cost) +2 PER with Smell/Taste Group (Real Cost: 4)plus Change Environment 1" radius, Varying Effect (Limited Group of SFX; Musk Smell can Vary per emission depending on mood; +1/4) (6 Active Points); 1 Recoverable Charge (-1 1/4), No Conscious Control (Only Effects cannot be controlled; Scent and Emission of Musk are linked to emotional stimula; -1) (Real Cost: 2) |
[1 rc] |
|
|
|
| 16 |
Total Powers Cost |
|
| DISADVANTAGES |
| Cost |
Disadvantage |
| 5 |
Accidental Change: Animals Will Seek You Out 8- (Uncommon) |
| 5 |
Dependence: Tobacco Incompetence: -1 to Skill Rolls and related rolls per time increment (Common, 6 Hours) |
| 5 |
Distinctive Features: Musky Smell (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) |
| 0 |
Normal Characteristic Maxima |
| 5 |
Physical Limitation: Small Size/Approximately Half Normal Size (Infrequently, Slightly Impairing) |
| 5 |
Psychological Limitation: Believes in Personal Responsibility and Direct Action (Uncommon, Moderate) |
| 15 |
Psychological Limitation: Honors Fânem (Common, Strong) |
| 15 |
Psychological Limitation: Reluctant to Kill Sentient Creatures (Very Common, Moderate) |
| 5 |
Reputation: That Wierd Animal Guy, 11- (Known Only To A Small Group) |
| 5 |
Reputation: As being peaceful and simple-minded, 8- |
| 10 |
Social Limitation: Being a Doctor in a Small Community (Frequently, Minor) |
| 75 |
Total Disadvantages Cost |
| APPEARANCE |
| Hair Color: |
Brown |
| Eye Color: |
Brown |
Height: |
1.25 m |
| Weight: |
40.00 kg |
| Description |
|
|
| BACKGROUND |
| Comes from a family that are devout followers of Fanem. Once per generation, a child is born with the ability to speak to animals and gain their trust. Abilities hinge on continued worship of Fanem. Desire however for discovery and to help others. To learn more about medicine and biology, apprenticed himself to local Doctor. Animals are far more interesting, but Duar medicine was necessary to advance his knowledge overall. With the knowledge came responsibility to aid the community, and often volunteered for situations in which doctors were needed to travel to other small communities. |
| PERSONALITY |
| Friendly, but odd. Soft hearted and a sucker for sob stories. Always willing to help out, even when it inconveniences him. |
| QUOTE |
|
| POWERS/TACTICS |
|
| CAMPAIGN_USE |
|
Character created with Hero Designer (version 2.42)
Original milieu material is © 2004-2006 Robert C. Fontenot. All Rights Reserved
The HERO System and all associated games, game products, terms, and images are copyright © 2001, 2002, 2003, or 2004 by DOJ, Inc. This website includes copyrighted material, which is used by permission of DOJ, Inc. All rights reserved.